“Microsoft Hearts” is a board game developed by Oberon Games. Released in 1993.
The Heart War is similar to the pig game. The goal is to discard the cards in your hand, avoid scoring, and strive for the lowest score at the end of the game. The Heart Game is played by four players together, using a set of playing cards with the big and small kings removed. As long as any one player scores more than 100 points, the game is over.
Red Hearts, as a built-in game in Windows XP, was deleted during the installation of the Windows 10 upgrade, which means that Red Hearts is no longer a built-in game of Windows 10 system.
Terminology introduction edit Voice
1. Breakup: When a card of a certain suit is played for the first time, it is called breakup.
2. Down card: deliberately lose the round by following the big card or always playing the small card.
3. A hand of cards: 13 cards seen by the player after the 52 cards have been dealt.
4. First attack: The card is played first in a round of cards.
5. First attack suit card: The card of the first suit played in a round.
6. Long suit: When there are multiple cards in the same suit, it is called a long suit. If a hand contains more than five cards of the same suit, it is called a “long suit”.
7. Cards of other suits: cards of suits other than the suit currently being played. For example: if the current suit is clubs, the “other suits” can be diamonds, spades or hearts.
8. Advancing points: In a round of cards, a point card or penalty card is put up.
9. Passing sequence: It indicates the sequence of passing cards before the cards. In the “War of Hearts” game, the sequence of cards passing is left, right, cross, none, left, right, and so on, repeating until the end of the game.
10. Split cards: In the game of Hearts, all hearts and Q of spades are split cards. Any one of hearts is 1 point, and the Q of spades is 13 points.
11. Scoreboard: Please refer to the scoreboard.
12. Hit the moon: Collect all the scoreboards (including all 13 hearts and Q of spades). The player scored 0 points in this round, and the remaining players each scored 26 points (all scoreboard points).
13. Short suit: reduce the cards of the same suit so that you can quickly throw away the sub-cards in your hand.
14. Slam: is another name for “hit the moon”.
15. Forcing a pig: refers to trying to make the first strike of the spades small card and forcing other players to throw a pig.
16. Cards of the same suit: All spades, all hearts, all diamonds and all clubs are called cards of the same suit in the card game.
17. Follow-up: Play a card that you don’t want to win the round.
18. Round: In a round of four cards, four players each draw one. The player who plays the highest card of the same suit as the first attack card wins this round.
19. Broken door: When there is no card of a certain suit, the suit is called “broken door”. You can throw out your hands of hearts and spades or other big cards when you “broken the door.”
After each round of the game, each heart scores 1 point, and “Spade Q (Pig)” scores 13 points. The game will continue until someone scores 100 points or more or the dealer quits the game. If all the hearts and the “Ques of Spades” are won in a round of cards (called “full collection”), the “full collection” player gets zero points and the remaining players each get 26 points.
The lower the score of the game, the better.
1. Avoid a round of cards containing the ace of hearts or spades. Such cards are only collected when preparing to “collect all” or to prevent others from “collecting all”.
2. “Collect all” means to collect all the hearts and ace of spades. When this happens, the player who collects all gets 0 points, while the remaining players each get 26 points. If your hand contains a lot of big cards with hearts and spades, you have the highest chance of success in “collecting all”.
3. The game starts with passing cards to the opponent, try to pass the big cards to others, such as Aces or flower cards. If the opponent has cards of each suit, the sooner you can play the big card, the better if you can’t put up the hearts. Cards without hearts or ace of spades are not scored.
4. Please remember which cards have been played, and pay special attention to whether the Q of spades has been played and whether the hearts have been split (that is, whether someone has played a heart).
5. Try to pass the club 2 to others when passing the cards, so as to throw a big card in the first round of cards.
6. Create a broken door of a certain suit, so that when other players play cards of this suit, they can throw pigs, hearts or other big cards.
7. About full collection
a. In the first few rounds, if you can’t play hearts, play a small card.
b. Keep the big cards, especially the big hearts of hearts.
c. As long as hearts are allowed to be played, they will be dealt. Get as many points as possible at the beginning of the game. Once the opponent sees through this intention, they will try to stop it.
d. The rounds without points can be given to others. Keep big cards for scoring. e. Long decks are also useful. If there are 6 cards of the same suit, and there are big cards among them, the success of the ending can almost be guaranteed when cards of this suit are dealt.