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[Outriders]Outriders Tried to Explain How the Game Works and It Didn’t Go Well

2021-07-31

  People Can Fly share information with players about damage mechanics in Outriders, but the community emphasizes other issues in response.

  By William Miracle

  Published Jun 16, 2021

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  The?Outriders?community continues to voice frustrations concerning the design of the looter-shooter, and People Can Fly can’t seem to adequately address their complaints. While discussion about the game focused on its bugs and online connection issues shortly after its April 1 launch, that conversation has evolved into questioning PCF’s ability to fix problems fans think are apparent in the game. While PCF recently wrote a lengthy post detailing?Outriders’ damage mechanics, it only seems to have sparked more outrage.

  In the post, PCF describes how different types of damage and damage mitigation methods coexist in?Outriders. Essentially, Resistance mitigates Anomaly damage, Armor mitigates physical damage, Shields mitigate both, and other factors like mods and status effects further complicate the equation. PCF even revealed some “hidden” mechanics affecting player survivability, which amounts to two different Death Prevention damage blockers and one Spike Damage blocker. According to PCF, these three mechanics are part of the reason fixing?Outriders’ damage mitigation issues has taken so long.

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  RELATED: Outriders Releases Community Appreciation Packages and Armor/Skill Buffs

  However, the comments from fans following the developer Reddit post paint a bigger picture than just damage mechanics in the game. One of the most important parts of?Outriders is its endgame, which pits players up against hordes of enemies in timed Expeditions. These Expeditions are the best way to obtain Legendary items, but they’ve proved to be a flop with many fans. In response to PCF’s damage education post, many are saying that the discrepancies between PCF’s Expedition design and damage mechanics show a lack of developer insight into what makes a fun endgame experience.

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  Can you keep a secret?

  We’ve deepdived on some mechanics in Outriders… including hidden ones!

  Read our full Developer Insights blog here: https://t.co/lnGYp6edFa pic.twitter.com/DmdgcEcRub

  — Outriders (@Outriders) June 15, 2021

  Chief among these complaints is the timed aspect of Expeditions. Most fans have noted that DPS builds in Outriders?are the best way to chew through Expeditions and have any chance of getting Legendary drops. These builds are often glass cannons with lower health that struggle taking large amounts of damage. But with Challenge Tier 15 enemies that can range from 39K-50K damage with a single hit, it makes Expeditions a slog when fans were initially promised “the overpowered feel for the best builds out there.”

  Other fans are simply tired of having things explained to them and want to see some concrete changes added to the game. Popular opinions call for an increase to the Legendary drop rate, reducing the power of enemy Anomaly attacks, and more buffs to mods and player abilities.

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  Overall, the compounding issues in the game have made?Outriders players feel like they are getting the trial by fire treatment. While many acknowledge that?Outriders can be a fun experience at times, that feeling is overwhelmed by endgame issues and the lack of clean patches PCF is able to put out. For a game Square Enix seems intent to promote for future content,?Outriders still has a ways to go to satisfy its player base.

  Outriders?is available on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series?X/S.

  MORE: Outriders Seemingly Teases DLC, and Here’s What That Should Be

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  About The Author

  William Miracle

  (250 Articles Published)

  William Miracle is a writer for Game Rant focusing on the latest gaming news. His interests cover a wide variety of games and movies, but he’s particularly fond of games that have massive explorable worlds and a compelling story to tell. When he’s not in front of a computer, he likes to stay warm by any means necessary and spend time watching TV with his wife. He’d also like to be a better competitive gamer, but it’s just not going to happen.

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